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View Full Version : Nissan 300ZX 3D Work in progress


corrosion3d
02-24-2005, 03:34 PM
Here yas go

http://www.corrosion-3d.co.uk/300xz.jpg



C&C Welcome

misterphotoshop
02-24-2005, 04:01 PM
red X :(

corrosion3d
02-24-2005, 04:23 PM
http://www.corrosion-3d.co.uk/300zx2.jpg

Just a little update

corrosion3d
02-24-2005, 07:23 PM
Hi, this time, done headlights, windscreen, carbon-fibre texture, wheels and inter-cooler

http://corrosion.hl2files.com/300zx3.jpg

misterphotoshop
02-24-2005, 07:42 PM
dang man that looks real tight! I really like the front bumper. You using 3ds?

PatelDesigns
02-24-2005, 07:59 PM
wow! very nice!. My dad used to have a 300zx, it was jet black w/ blk interior and blk 5 spoke wheels to bad the engine blew and more problem came up. What program u use, and do u have tuts?

hawk_196
02-24-2005, 09:54 PM
yeah he has a few pretty fab tuts on his page. check the pinned thread in this forum.

looks great! material work is top notch. very close to the actual looks of the car also.

and you have an interesting way of kaming wheels I might add.

I notice you have both sides of the car rendered. is this how you work? or did you mirror it just to show off? usually I see people make just one half of a car and then mirror it because cars are symmetrical after all.

corrosion3d
02-25-2005, 09:04 AM
Yea, im using 3Dsmax

those arent the final wheels http://www.corrosion-3d.co.uk - some tutorials on my site, needs an update really

misterphotoshop
02-25-2005, 04:39 PM
do you happen to have a really easy tut on how to set up blueprints?

nasTone
02-25-2005, 05:57 PM
Take a look here. Maybe it will help you.

http://www.evermotion.org/tutorials/modeling/car_modeling_max/

supraskill
02-26-2005, 12:10 AM
looks amazing! bit off topic i know but ididnt want to create a seperate thread and figured you guys would be the one to ask i will soon be getting cinema 4d how does it compare to 3ds max and can i do car renderings in it???

GranTurismo
02-26-2005, 11:49 AM
hmmm overall it's good but could use alot more work but it's good

Sha$XL
02-26-2005, 04:45 PM
did you use a HDRI for that yellow render? its looks great

corrosion3d
02-26-2005, 07:48 PM
For the yellow render i did - and i have just finished a new wheel / tyre - will post up pics asap

Prototype
02-26-2005, 10:17 PM
Thats looking very nice so far. I really like the reflections on the yellow one. The bumper looks so shiny and reflective. gotta love that.

corrosion3d
02-27-2005, 06:57 PM
Here is a render of the wheel - just a quick render, so it looks like it is floating D=!

Also, the reason the bumper isn't matching the wing is because i am trying to make it as realistic as possible, and out of about 100 bodykits, you hardly ever see a body kit fitted exactly right without 1 mm + out of place

http://corrosion.hl2files.com/images/floater.jpg

And one of the wheel on its own (check out those high detail tyres :D)

http://corrosion.hl2files.com/images/wheel.jpg

Sha$XL
02-27-2005, 09:13 PM
the attn to detail is just amazing, you got some talent man

Prototype
02-28-2005, 09:19 AM
what program you using to model and render?

corrosion3d
02-28-2005, 12:44 PM
the attn to detail is just amazing, you got some talent man

Thanks :D

what program you using to model and render?

3Dstudio max, and mental ray as renderer.

Also, i have made another wheel. I'll let you choose whats best.

http://www.corrosion-3d.co.uk/images/wheel2.jpg

corrosion3d
02-28-2005, 12:49 PM
A bit off topic, but just to let you know - i have finished my new site design - so expect a few more tutorials, i will make one on how to make Realistic car paint (like mine) in Mental Ray

http://www.corrosion-3d.co.uk/

also, C&C on new design

evil_jesus
03-02-2005, 11:36 PM
where did you get the program are you using for this?! i am really interested in making a few of these!

v8_king
03-04-2005, 01:35 AM
that is awsum, i would love to try and do sum o that, i dont have any 3d modelling programs though

GranTurismo
03-06-2005, 02:50 AM
you know making a car in 3D isn't easy as it looks i should know since i been doing this for 10 years :\.

nasTone
03-06-2005, 02:56 AM
Soooo..... Judging by your birthday, you started 3d modeling when you were 7 years old.
Very interesting seeing you probably were in 2nd grade. Sorry for this useless reply but I don't like liars.

hawk_196
03-06-2005, 01:02 PM
he's got a point though. its not as easy as anyone thinks.

everyone thinks, ooh 3d modelling, I want to do it! I bet its easy! but in fact when they actually start with it, they do not attempt to enlighten themselves and flourish, but instead get frustrated and give up.

its really hard to model a vase, let alone a car.

a bunch of kids at my school try and make cars in inventor. they look lke abesolute crap because they're trying to create a sleek and curvy object using solids editing tools. solids editing isnt that easy, but surfaces are 100x harder to learn.

annnnnd this car was made with surfaces.

nasTone
03-06-2005, 01:31 PM
^^^ I agree 100%. People need to understand that you won't learn much by diving into a full on car modeling tutorial. You need to start off simple. Do a few cubes. Make a cube with a hole in it. Simple stuff.. Kind of like when most people started chopping. They didn't jump head first into brushing an entire car. They simply cut a few parts off another image and paste them in place, or did simple mods like color changing and lowering. After time you learn the abilites of the tools in the given program, along with the ins and outs.

hawk_196
03-06-2005, 03:00 PM
very true.

as with anything, there are many ways of occomplising a single task. most of the time, this takes much knowledge with the program at hand. take a simple cube with a hole in it for example. You could, simply draw a box like this [o] and extrude it, but if you make the box first, and then cut a hole it it, you have much greater control over the hole. Things such as a taper on the hole, or maybe only cutting halfway into the box could be made that way instead of simply extruding this [o].

da_houghsta
03-17-2005, 11:22 PM
i have only been doing 3d stuff not very long, and im about to post my progress so far - an RX-8. not the best i must admit. i just found that i went through all the tutorials that came with the 3ds max worked really well for me, so that when i looked at a car tutorial on the net after a week of the tutorials that came with it, i knew what i was doing so much better. so yea i agree with the above - starting small and simple and building up is the best way, but its also frustrating when u wanna do bigger and better things!! lol

evil_jesus
03-24-2005, 09:13 PM
k whoah i was just asking for the program, not tuts and stuff, i just want to explore the ways of the 3d

BadBoy
04-04-2005, 01:22 PM
cool car i like the way you made the bumper stick out more. i got 3ds max n made half a door knob.

GranTurismo
04-16-2005, 01:13 AM
Soooo..... Judging by your birthday, you started 3d modeling when you were 7 years old.
Very interesting seeing you probably were in 2nd grade. Sorry for this useless reply but I don't like liars.



aye sorry but it's true that i started when i was 7 and also there are people out there that started at the same age as me when i started and don't tell me you don't believe that cause if you don't then you should get out more often.


don't try judging something i loved doing for so many years.........





*late reply due to computer problems and moving*

nasTone
04-17-2005, 01:45 AM
Why don't you post some of your work?? I won't believe you until I see something. Sorry, but that is how I am.