View Full Version : Comp 32 Entry Comments please
Killapimp69
07-19-2005, 10:45 AM
ok now i know im going to lose but i tried to make a brushed b/k but after about 20 hours of work i could not get anything done so i just gave up on it ne wayz heres my entry comments please
http://img93.imageshack.us/img93/6595/vwgolfgti9mf.th.jpg (http://img93.imageshack.us/my.php?image=vwgolfgti9mf.jpg)
mods:
lowered
rims
color coding on front bumper
mesh
c/f parts on front bumper,sideskirt,mirror,and wing
color change
and neons
Janx [LV]
07-19-2005, 11:08 AM
nice. nice neons oo0nly u should put them behind the bumper! and the mesh is too big maybe and there arent any shadows on it. i like the color and rims, its also nice that u made the reflection in the water. the carbon looks not too real though.
Killapimp69
07-19-2005, 11:25 AM
thnx for comment i couldn't get the cf right for some reason, the sahdow in the mesh is very small, i couldn't find a smaller mesh, and i dtill dont understand how to place the neons behind without starting over on them
keep the comments comin
Janx [LV]
07-19-2005, 01:36 PM
ill try to explain it to u: select the part of the bumper that is covered with neon, and make it a new layer. the bumper should be over the neon ;)
gerdy05
07-19-2005, 01:51 PM
nice, i still working on mine get it posted soon
Killapimp69
07-19-2005, 05:02 PM
thnx for the comments and thanks for the advice janx here's an update
http://img211.imageshack.us/img211/706/vwgolfgti4ll.th.jpg (http://img211.imageshack.us/my.php?image=vwgolfgti4ll.jpg)
gerdy05
07-20-2005, 09:00 AM
looking better - nice job
Janx [LV]
07-20-2005, 03:05 PM
looks waaaaay better!
2 more things:
1)twirl the cf
2)add shadow to ALL sides of the mesh, darken it a bit too!
btw there should be sum neon on the ground too!
Killapimp69
07-21-2005, 01:23 PM
Here's an update tell me what you think
http://img313.imageshack.us/img313/135/vwgolfgti3zb.th.jpg (http://img313.imageshack.us/my.php?image=vwgolfgti3zb.jpg)
MZDA PWR
07-21-2005, 02:04 PM
the problem with the mesh is 2 things:
1. the size needs to be smaller, just use the free transform tool and shrink it.
2. the perspective of it is off. use the perspective tool to make it look like the mesh is getting smaller, the further away it is.
here's just a quick and dirty I did in 2 mins:
http://www.bowzer.net/paul/chops/quickndirty.jpg
Killapimp69
07-21-2005, 02:34 PM
thnx ill try that and update
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