Rim Renders
I am not to familiar with the workings of Photoworks so i did thes rims and rendered it a few times just to get aquented with the different materials and light settings PW has to offer. Enjoy and C&C is welcome!
Just Rim: http://img91.imageshack.us/img91/4869/rim8pa.jpg Rim and Basic Tyre: http://img133.imageshack.us/img133/2746/rimtyre9hq.jpg http://img140.imageshack.us/img140/5246/rimtyre21lh.jpg P.S. can anyone tell me how you can create new materials in PW for i cant seem to figure it out! |
I can't off the top of my head. Check out this guys site. It may help you out with some stuff.
http://www.robrodriguez.com/ More than that, I think this is what you are looking for: http://www.robrodriguez.com/robrodri...20Tutorial.pdf Good job on the rims by the way. Photoworks rendering is pretty good once you get the hang of it. You are a lot better at it than I am. |
doesnt it need to be more central
it looks kinda odd on the one with just the rim |
You clearly have no idea what you are looking at. When a cylindrical part is designed in SolidWorks, many times, it is created with "revolve" - this feature takes a central axis and revolves the sketch you created around it. There is nothing wrong with these parts, this guy knows what he is doing.
Just in case: Cylindrical: a. Having the form of a cylinder, or of a section of its convex surface; partaking of the properties of the cylinder. |
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