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-   -   Rim Renders (http://www.photoshopchop.com/forum/showthread.php?t=17641)

Pluh 06-13-2006 04:43 AM

Rim Renders
 
I am not to familiar with the workings of Photoworks so i did thes rims and rendered it a few times just to get aquented with the different materials and light settings PW has to offer. Enjoy and C&C is welcome!

Just Rim:

http://img91.imageshack.us/img91/4869/rim8pa.jpg

Rim and Basic Tyre:

http://img133.imageshack.us/img133/2746/rimtyre9hq.jpg
http://img140.imageshack.us/img140/5246/rimtyre21lh.jpg

P.S. can anyone tell me how you can create new materials in PW for i cant seem to figure it out!

nasTone 06-13-2006 01:20 PM

I can't off the top of my head. Check out this guys site. It may help you out with some stuff.

http://www.robrodriguez.com/

More than that, I think this is what you are looking for:

http://www.robrodriguez.com/robrodri...20Tutorial.pdf

Good job on the rims by the way. Photoworks rendering is pretty good once you get the hang of it. You
are a lot better at it than I am.

KEV 06-13-2006 02:09 PM

doesnt it need to be more central
it looks kinda odd on the one with just the rim

nasTone 06-13-2006 06:00 PM

You clearly have no idea what you are looking at. When a cylindrical part is designed in SolidWorks, many times, it is created with "revolve" - this feature takes a central axis and revolves the sketch you created around it. There is nothing wrong with these parts, this guy knows what he is doing.

Just in case:

Cylindrical: a. Having the form of a cylinder, or of a section of its convex surface; partaking of the properties of the cylinder.


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