Great, thank you...
But there is just one big fault.
The front/left part of the wheel should be behind the the deep dish and not visable. The perspective should not change, just the view behind the now deep dish.
Edit;
I did a try, never done this before.
I followed your tut. But after smudging and making the inner wheel visable again I did different.
When you have moved the inner wheel layer bak as far as you wish, make it invisible again.
Then mark around the inside of the outer rim of the wheel and select inverse. Then make the inne layer visable again and erase everything that is outside your selection. As in outside the rim of the wheel.
Voila! You get something like I did.
Last edited by boXer at Jan 20 2004, 08:22 AM