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CHOPS IN PROGRESS For all those unfinished chops. Try to keep things clean in the auto chop section and post all those works in progress right here.

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Old 08-07-2008, 10:11 AM   #1
Euros
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Default First and last toon im afraid

hey

im posting here my first toon.
not shure there will be another one.
since this one has taken me all day and still looks like ****
It has more brown and pink in it than red (what its suposed to be)
kind of disapointed. Might have been a not so suitable picture. might be a bit to many reflections.
Anyhow, i dont realy like the look of it and im stuck at the lights, wheels and windows.
Also the windows frames are blue in stead of black/grey. I couldnt get the right collor somehow.
And white gaps between different collors
Iv also just noticed, i cant get the lines on top of the collored parts ... might explain some white gaps between collored area's. (how do i get the lines on it? there are the top layer)

Please advice on some help or tips
original:

toon:


The toon is done :-)
check the result here: http://www.photoshopchop.com/forum/s...ad.php?t=24354

Last edited by Euros; 08-09-2008 at 05:52 AM.
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Old 08-08-2008, 01:57 AM   #2
WhytBoi
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Default

well, heres the tut i used for my first toon
http://www.geocities.com/imadriftaholic/anime/index.htm
its not my site, i found it in the tut section here

mine didnt come out that bad for the first try

but it didnt take me a day, it took me more than a week

so just keep trying, youll get there.
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Old 08-08-2008, 07:25 AM   #3
PSDavinci
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Default

Euros,
As Whytboi pointed out, tooning is usually more time consuming than normal chopping, because your essentially recreating everything. However you dont really have to be as detailed as the original, and in fact you dont want to be. If you end up with a perfect copy then its not a toon and you failed.
You got a great start here bro, so dont get discouraged.
Your right, more reflections equal more shade differences and thus increasing the level of difficulty.
When tooning, keep your outline the uppermost level and set the layer property to "Multiply", that way you will be able to see everything below while retaining the outline for reference.
Also if your making each color for your body reflection a separate layer, just overlap the colors a bit to avoid the gaps and background bleed.
I hope you dont give up on this one, its looking pretty damn good as far as im concerned.
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Old 08-08-2008, 08:57 AM   #4
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Default

thx for the replys.
Ill let it rest for a bit (a minute or so )
and then ill continue on the toon. Ill try to make the best of it.
Thx for the tips and avice. Ill see if i can work things out.
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